Cash: The amount of Cash you currently have in hand and not in treasury. You gain it by completing Operations, winning Battles and investing in Properties. It can be looted by other players battling you.

Income: Just below Cash, you will find income. This is the cash you earn in a fixed interval  from your Property investments.

Experience: Your current experience points and the number required to reach the next Level. Gained by completing Operations and winning Battles.

Level: Your character's current Level. 

Health: Health is an indication of your character's current health status. It goes down whenever you battle or are attacked by another player. If it falls under below a certain point, you are unable to battle or be attacked by other players. Health refreshes at a set rate but can be gained immediately by visiting 'Repairs' and spending treasury cash to fix your Units. Max. Health can be increased by spending skill points.

Ammo: Ammo is used up in battles with other players. Ammo auto-update at set rate. Max. Ammo can be increased by spending skill points.  

Supplies: Supplies are used for completing Operations. Supplies auto-update at a set rate. Max. Supplies can be increased by spending skill points.

Skill Points: can be used to increase Max. Health, AMMO or SUPPLIES. It can also be used to directly increase your ATTACK POWER or DEFENSE POWER. Skill points are gained on level ups and on achieving honors.

Commanders: When you recruit a player to your Military, your Commander Count goes up. A commander can then be assigned ARMY, AIR FORCE or NAVY UNITS. Each commander can command max. 10 Units in the assigned category.